Borderlands: The Pre-Sequel: Thumbstick Athletes Podcast Episode 170

Borderlands: The Pre-Sequel: Thumbstick Athletes Podcast Episode 170

Borderlands: The Pre-Sequel is just that, the game that takes place before the sequel of Borderlands.  Exploring the back story of BL2's infamous villain Handsome Jack, The Pre-Sequel takes you off of Pandora for the first time and onto it's moon, Elpis.  Like the Earth's moon, Elpis has no oxygen and is light on gravity, making for some fun times.  But is it different enough from the previous Borderlands games to feel fresh?  Dan and Corey spent a decent amount of time with it, even doing something the Athletes always say they will do and never quite get around to  (gasp)  And a fair amount of it too!

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Episode 69: CoD: Black Ops 2

The latest Call of Duty game, Black Ops 2, was released with generally good reviews critically, and extraordinarily mixed user reviews.  Eric and Will weigh in with their thoughts.  How does it stack up to the first Black Ops?  Is it better than Halo 4?  Zombies?  These questions are answered in the first segment of the episode for a change.  There is also a link below for the Sui Generis kickstarter page. Here's the notes:

00:01:00- Main Segment

00:33:18- Nibble Bits

-Dan- Xbox 360 supports 32 GB USB drives, New Guild Wars 2 player event, Gearbox announces new Borderlands 2 DLC

-Will- Star Wars The Old Republic is now free-to-play, Final episode of The Walking Dead game is coming out Tuesday Nov. 20, DragonBorn DLC for Skyrim details, next Call of Duty will be, yet, another Modern Warfare game

-Corey- Microsoft sent gifts to long time Xbox Live subscribers, Gabe Newell inducted into the AIAS Hall of Fame, Spike TV announced their video game award nominees

-Eric- New Tiger Woods game is letting you have 20 starting courses instead of 16, Black Friday deals

00:52:19 Our Weeks

-Corey- Sick, Xbox 360, explored his area

-Dan- Sick, iTunes issue, new phone battery, watching Firefly

-Eric- Buffalo Bill’s games

-Will- Sick, Assassin’s Creed III resolution

-Hockey Talk-

01:26:03- Feedback

01:45:41- Round Table

-Dan- Kickstarter project for Sui Generis

-Will- Xbox Live Gamerscore and Friendships

-Corey- Camping discussion

02:01:27- What We’ve Played

-Group Halo Discussion-

-Corey- Curiosity

-Eric- Fifa

-Will- Assassin’s Creed III

-Dan- Guild Wars 2

Find our podcast on iTunes/Zune/Stitcher or listen below!

Borderlands 2 Review


By Daniel Murtha

The Borderlands franchise is about as unique as games come in this modern gaming era where everything is some sort of Call of Duty knockoff.  The developers at Gearbox took the loot mentality from point-and-click RPG’s, character progression and level up system from RPG’s, first person perspective and action of an FPS and mixed in some cel-shaded graphics.  The result is a product greater than the sum of its parts, and that’s just the first Borderlands game.  Borderlands 2 improves on its predecessor in every way.

The main improvement in Borderlands 2 is the story.  The first Borderlands had a mildly interesting and somewhat disjointed story, with no real villain and an enormously disappointing ending.  BL2 introduces nemesis Handsome Jack, the evil CEO of Hyperion Corporation, right at the beginning of the game. He wastes no time attempting to have you killed. As the game progresses Handsome Jack’s actions become more egregious and shocking, giving the player a real reason to want to no-scope headshot Jack at the earliest opportunity.  The story takes some unexpected twists and turns that are both entertaining and memorable, add in some other fantastic characters and you have a positively delightful experience.  Here are my thoughts:



CHARACTERS: Two words: Tiny Tina.  The 13 year old demolitions expert stands out in a cast of awesome characters.  Handsome Jack is a detestable villain and the vault hunters from the first game are fleshed out as NPC’s in Borderlands 2.  Scooter returns as well with some... interesting side missions involving potential love mates.

STORY: As I said above, Gearbox addressed the primary complaint from the first Borderlands by crafting a much more intriguing storyline.  Many of the side missions also add some background to the main story.  For example, one side mission has the player tracking down ECHO recorders that document Handsome Jack’s rise to power in Hyperion. 

GUNS:  More guns!  Lots of guns!  Gearbox does a great job offering a plethora of new weapons and does a much better job this time differentiating between the various  weapon manufacturers.  Tediore guns, for example, don’t reload like other weapons. Instead, you throw them at the enemy causing a grenade-like explosion and a new fully loaded one respawns in your hands.  Pretty sweet.


Much like Guild Wars 2, Borderlands 2 doesn’t have anything I dislike. If I’m forced to pick something it would be the:

RAKK!: The rakk are obnoxious in Borderlands 2.  If you hated them in the first game, they’re far worse in the second.  They seem to spread out much more, attack at different times and almost never group together like they did in the first Borderlands.  Sometimes I would spend 10-15 minutes just taking out a group of rakk just so they would not slowly peck me to death.



If you liked the first Borderlands, Borderlands 2 is a must buy, and a must buy for fans of shooters and RPGs as well.  The new and improved storyline combined with unique cel-shaded graphics makes for a fantastically well rounded game.  Great action, fun co-op, and memorable characters make Borderlands 2 a front runner for game of the year.  It’s also one of the few games that literally has laugh-out-loud moments in it.  A masterpiece no doubt, and so good that I’ll probably end up buying the Season Pass for all the DLC, despite my typical stance against it.  Well done, Gearbox.


9.9-Probably as close as I’ll ever come to giving a game a perfect score, but there weren’t any bugs that I came across either.  That kind of polish is seldom seen in this era of gaming.

Borderlands 2 podcast episode