Top 5 2014 Games We Missed: Thumbstick Athletes Podcast Episode 179

Top 5 2014 Games We Missed: Thumbstick Athletes Podcast Episode 179

As unfortunate as it may be, we are unable to play all the games we would like to throughout the year.  We can't do the Podcast for 8 hours a day and certainly don't have the money to purchase every single game we would like to, so we have to pick and choose what we would like to spend both time and money on.  Inevitably, we all missed out on some games that came out this year, whether we didn't have the system to play it on, time to play said game, or didn't like the developer/publisher despite a games reviews.  Here is where we give those games credit; formerly a Thumbie category, now in it's own episode.

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Assassin's Creed: Unity/Halo: The Master Chief Collection; Thumbstick Athletes Podcast Episode 174

Assassin's Creed: Unity/Halo: The Master Chief Collection; Thumbstick Athletes Podcast Episode 174

It was a bad week for game releases.  Two titanic franchises released games in AC: Unity and Halo: MCC, both of which, quite frankly, don't work all that well.  In AC: Unity you have series standard crummy controls, a boatload of bugs and glitches, as well as overbearing microtransaction/app integration.  Ubisoft even delayed reviews for Unity until 12 hours after release, raising even more suspicions about Ubi knowingly releasing a buggy/unfinished project.  For Halo, the multiplayer is still mostly unplayable nearly two weeks later.  Insanely long and poor matchmaking, lag, and bugged single player campaign more or less ruined the Halo launch and stymied any momentum the Xbox One was getting headed into the holiday season.  Things can only get better from here!  (Hopefully!)

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