Episode 150: Mario Kart 8

Episode 150: Mario Kart 8

It's episode 150 and we forgot to plan something special.  Mario Kart 8, however, more than made up for our lack planning and foresight.  The two Wii U owners of the group both bought MK8, and one of the Athletes bought a Wii U specifically for it.  As usual, we cover some of the new additions, our thoughts, but also have a discussion on what qualifies Mario Kart 8 as "beaten."

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Episode 149: Watch_Dogs

Episode 149: Watch_Dogs

Delay after delay, hype heaped upon hype.  To many it seemed that Watch_Dogs was never going to come out.  How could it possibly live up to all the hype and fervor generated for the fateful 2012 E3?  The delays could likely be a sign that Ubisoft had been unable to keep their promises?  Surely Watch_Dogs could have been a candidate for indefinite hiatus only to be officially cancelled years down the road.  Seemingly against all odds, Watch_Dogs is now available to the grubby masses.  As usual the Athletes dissect the game in question and talk controls, missions, the "seamless" multiplayer, characters, and how Watch_Dogs compares to similar games in the genre.

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Episode 146: Child of Light

Episode 146: Child of Light

We talk about the very anticipated Child of Light for this week's episode.  For the first time in awhile we all played the game our episode subject is on, so you get to hear the perspective of all of us.  Child of Light is the $15 JRPG (sort of a JRPG anyway) from Ubisoft with stunning art style and music that is amazing and a perfect compliment to it's subject.  We get into whether or  not we think Child of Light is more than it's pretty face as well as respond to some the criticisms levied against it. 

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